Abstract/Results: | ABSTRACT:
The study investigates the interaction between mind and matter by exploring correlations between psychological behaviour with a physical system. Psychological data, acquired during task performance, and physical variables from a random number generator are combined into matrices for joint analysis. The research aims to examine the statistical distribution of matrices generated in experimental sessions compared to control sessions.
A total of 726 participants from over 50 countries engaged in an online game via touchscreen device (mobile or tablet), yielding data from 10.964 studies. Random number generators Random.org (5.330 studies) and Mersenne twister (5.634 studies) were utilized, resulting in the analysis of 10.525.440 psychological variables and 21.050.880 random values as physical variables.
Random number generator data were analysed separately. The analysis using Random.org indicated statistically significant differences between experimental and control sessions when employing a matrix with 4096 cells (64x64). The Welch’s T-test yielded a value of 3,811, with a corresponding p-value of 0,0001. The achieved power was high at 94%, while the effect size reached 0,084, above the required minimum meaningful effect size of 0,071. The analysis using Mersenne Twister did not exhibit statistically significant differences concerning the same matrix (64x64). The Welch’s T-test resulted in a value of 1,813, with a corresponding p-value of 0,069. The achieved power stood at 67%, while the effect size attained was 0,040, falling short of the minimum meaningful effect size required which was 0,071.
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